![]() ![]() ![]() Since Tell Me Why is not a story of Tyler’s transition, Adams talked with the team about where he was at in his life, his aesthetic appearance, what happened in his past, how he interacts with the people close to him in his hometown and how he chooses to disclose, or not disclose, his transition. “It’s been a really wonderful collaboration working with them to talk through, what kind of human being is Tyler?” Adams, who is trans himself, explains. To hear from some of the many people whose lived experiences informed Tyler’s character, please watch our interview Tell Me Why – Approaching Representation.Along the way, the creative team was guided by Nick Adams, director of transgender representation at GLAAD, who joined the project early on in the script development phase. August’s personal experiences also inspired key moments and lines of dialogue. During recording sessions, August provided edits to the script if he felt a certain line or moment did not do justice to Tyler’s story, making him an invaluable part of the creative process. Importantly, August Black, Tyler’s voice actor, also made significant contributions to Tell Me Why’s dialogue. For over two years, Nick offered foundational guidance on story and character, consulted on casting, and reviewed scripts at all phases of production. To ensure that Tyler’s character would resonate with a wide and diverse audience of trans people, the Tell Me Why team worked closely with two of GLAAD’s transgender staff: Nick Adams, Director of Transgender Representation and Blair Durkee, Special Consultant for Gaming. ![]() Trans, nonbinary and gender non-conforming staff at both DONTNOD and Xbox have made countless key creative contributions to Tell Me Why, including in character design, narrative and dialogue, building inclusive online spaces for the game, and much more. ![]()
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